Wholesale Algorithms (Senior Engineer)
Gavin has witnessed 5 hardware transitions, and has shipped over 14 titles. Prior to co-founding Wholesale Algorithms, Gavin served as Tools Director at Insomniac Games, and Senior Programmer at Psygnosis. He’s a seasoned veteran who knows what it takes to ship high profile titles, comfortable with all programming task ranging from game play, AI and tools programming, data streaming, packing, to game design and writing. He’s lead many engineering teams in his career, fully capable of jumping in to any coding task.
- Ratchet & Clank: Size Matters (2008), SCEA
- Rock Band (2008), MTV Games
- Mortal Kombat: Unchained (2006), Midway Home Entertainment, Inc.
- Resistance: Fall of Man (2006), SCEA
- Ratchet: Deadlocked (2005), SCEA
- Ratchet & Clank: Up Your Arsenal (2004), SCEA
- Ratchet & Clank: Going Commando (2003), SCEA
- Ratchet & Clank (2002), SCEE
- Spyro: Year of the Dragon (2000), SCEE
- Spyro 2: Ripto’s Rage (1999), SCEA
- Colony Wars: Vengeance (1998), Psygnosis Limited
- Lemmings 3D (1995), Psygnosis Limited
- Bram Stoker’s Dracula (1993), Sony Imagesoft
- Microcosm (1993), Psygnosis Limited
- Wiz ‘n’ Liz (1993), Psygnosis Limited